![]() Here, though, it’s for things like throwing, catching and tackling instead of blasting a Space Marine in half or chainswording your way through a Tyranid’s guts. Like those miniatures games, players (called coaches to distinguish from the plastic players they control) roll six-sided dice to determine how successful their units’ actions are. Part of what makes Blood Bowl so entertaining versus the likes of Warhammer: Age of Sigmar and Warhammer 40,000 is its complete embrace of failure. It’s macabre, ridiculous, unfair - and absolutely brilliant. Blood Bowl is a sports game where you can be about to score a pivotal goal one moment, carting your deceased star player off the next. Such is the nature of things in Blood Bowl, Games Workshop’s long-running fantasy football spin-off - with particular emphasis on the fantasy - from its Warhammer universe. It shouldn’t be funny, but it’s impossible not to laugh - especially when the players in question are a ratperson and a beefy armour-clad warrior. The ball goes flying, tumbling across the pitch straight into the open hands of a waiting opponent, only for them to fumble it and send it bouncing in yet another direction. They reach the touchdown line, only to slip and fall flat on their arse. The quarterback has sprinted three-quarters of the way across the pitch.
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